echoflipvertical.cql
; echoflipvertical.cql can be downloaded
here.
; The same position occurs in the source and the target flipped about
; the vertical axis. Output is sorted by number of pieces,
; then the number of white pieces, then the number of black pieces
; The "lightsquares on K" form is just used to make sure each source is not
; also a target
; this version only looks at games 1 to 10000 for time reasons
cql(input heijden.pgn
gamenumber 1 10000
variations)
lightsquares on K
relation
(tomove match)
echoflipvertical (mismatch 0)
sort "All pieces" countsquares 4 32 [Aa]
sort "White pieces" countsquares 2 32 A
sort "Black pieces" countsquares 2 32 a